

Cross-platform API for rendering advanced 2D and 3D graphics on embedded systems
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OpenGL ES is a royalty-free, cross-platform API that provides a streamlined subset of the OpenGL API for mobile and embedded devices. It offers a flexible interface between software and graphics acceleration hardware, supporting advanced 2D and 3D graphics rendering. The API has undergone several revisions, including versions 1.x, 2.0, 3.0, 3.1, and 3.2, each adding new features and capabilities to the platform.
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